The concept of Xenoblade Chronicles is interesting, however if you are somewhat familiar with Japanese RPG’s it becomes obvious that the storyline is a tad generic. That being said, it does not stop the game from being enjoyable. It slowly allows you to build somewhat of a bond with these characters and enjoy their company. Whilst you may guess the direction the story will head, you are attached because you actually want to see it for yourself.
Xenoblade Chronicles 3D is a port from the 2010 Nintendo Wii game Xenoblade Chronicles. The story is set in a world which initially had endless seas, until two titans, Bionis and Mechonis, appeared and fought timelessly until with one last strike their bodies remained solidified and lifeless. As time passes on other lifeforms develop, and our main story follows Shulk, a ‘Homs’ (humanoid). The Homs fight for survival against an invasion of Machon, robotic warrior machines looking to claim the lives of every Homs. Shulk finds a weapon called the Monado; a legendary blade which enables him to cut through these robots and see into the future, and thus our journey begins with Shulk attempting to stop the robot invasion.
Overall Xenoblade Chronicles 3D is very interesting, and it would have been even more interesting to see a port on the Wii U. However seeing as the successor, Xenoblade Chronicles X, is due out later this year, this offering almost feels like a taster as to what’s to come. Whilst Xenoblade Chronicles 3D does highlight the improvement of the New Nintendo 3DS, I don’t feel as if it is the game to highlight the greatness of the new console, but it is a step in the right direction. Just by playing Xenoblade Chronicles 3D, it’s almost as if you yourself have Shulk’s sword and can see the future potential of the console.
Following the success of sci-fi RPG epic Xenoblade Chronicles, Tetsuya Takahashi and his team at MONOLITH SOFTWARE INC. are working on a brand-new game, Xenoblade Chronicles X, featuring seamless travel across an expansive open world.